Upcoming Presentations
Identification, Spectatorship, and the Role of Virtual Reality in Collegiate Esports Fandom
Burrell, S., Cote, A., Rahman, M., and Foxman, M. (upcoming 2022). Paper accepted to the 2022 National Communication Association Conference.…
Quaranteenage Wasteland: Collegiate Esports Programs’ Challenges and Opportunities During the COVID-19 Pandemic
Cote, A., Can, O., Harris, B., Hansen. J., Rahman, M, and Fickle, T. (upcoming 2022). Paper presented at the 72nd…
Previous Presentations
Esports Fandom: Collegiate Program Influence on Perceptions of Host Institutions
Rahman, M., Wear, H., Burrell, S., Hansen, J., Harris, B., Can, O., and Cote, A, (upcoming 2022). Poster presented at…
The virtual front porch: An analysis of the impact of collegiate esports on university identification.
Rahman, M., Wear, H., Foxman, M., Hansen, J., Harris, B., Can, O., and Cote, A. (2022, June 3). Paper presented…
Recasting Collegiate Esports: Independence and Interdependence of University Twitch Streamers
Foxman, M., Cote, A., Can, O., Harris, B., Rahman, W., Hansen, J., and Fickle, T. (2021). Paper presented at AoIR…
Cognitive Capitalism in Collegiate Esports
Can, O., Rahman, W., Hansen, J., Harris, B., Fickle, T., Cote A., Foxman, M. (2021). Paper presented at the 71st…
Taking Care of Toxicity: Challenges and Strategies for Inclusion in Collegiate Esports Programs
Cote, A., Hansen, J., Harris, B., Rahman, W., Can, O., Fickle, T., Foxman, M. (2021). Paper presented at the 71st…
Out of Bounds: Reconceiving the Institution of Esports
Foxman, M., Fickle, T., Harris B. (2021). Paper presented at the 71st Annual International Communication Association Conference, Virtual, May, 2021.
The legitimizing labor of collegiate esports students: Critical insights for continued institutionalization
Harris, B., Hansen, J., Can, O. Rahman, W., Fickle, T., Cote A., Foxman, M. (2021). Paper presented at the 71st…
A collegiate esports ecosystem: Exploring possibilities & challenges for universities and businesses
Can, O., Harris, B., Rahman, W., Hansen, J., Foxman, M., Wear, H., Cote, A., & Fickle, T. (2020). Paper presented…
All play & all work: The entrepreneurial mindset of collegiate esports participants
Harris, B., Hansen, J., Can, O., Rahman, W., Foxman, M., Cote, A., & Fickle, T. (2020). Paper presented at the…
For the Win: Critical Concerns of Collegiate Esports Players
Foxman, M., Cote, A., Wear H., Harris, B., Can, O., Hansen, J., & Rahman, W., (2020). Paper presented at the…