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April 26, 2022

The COVID Season: U.S. Collegiate Esports Programs’ Material Challenges and Opportunities During the 2020-21 Pandemic

Cote, A., Can, O., Foxman, M., Harris, B., Hansen, J., Rahman, M., and Fickle, T. (2023). Games and Culture. 18(2).…

February 5, 2022

“Starting from scratch to looking really clean and professional”: How students’ productive labor legitimizes collegiate esports

Harris, B., Hansen, J., Can, O., Rahman, M., Foxman, M., Cote, A., & Fickle, T. (2022). Critical Studies in Media…