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April 26, 2022

The COVID Season: U.S. Collegiate Esports Programs’ Material Challenges and Opportunities During the 2020-21 Pandemic

Cote, A., Can, O., Foxman, M., Harris, B., Hansen, J., Rahman, M., and Fickle, T. (2023). Games and Culture. 18(2).…

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February 5, 2022

“Starting from scratch to looking really clean and professional”: How students’ productive labor legitimizes collegiate esports

Harris, B., Hansen, J., Can, O., Rahman, M., Foxman, M., Cote, A., & Fickle, T. (2022). Critical Studies in Media…