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Upcoming Presentations

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September 19, 2024

Issues of Presentation: AN Analysis of Program Statements of U.S. Collegiate Esports

Sonner, S., Arangelov, V. A., Cole, C., Foxman, M., & Cote, A. C. (2024, October). Presented at Esports Research Network…

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September 19, 2024

Becoming the Brand: How Esports Fandom Influences University Identification Through Collegiate Programs

Rahman, M. W. U., Burrell, S., Cote, A. C., Foxman, M., Arangelov, V. A., Harris, B. C. (2024, November). Presented…

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September 19, 2024

An Even Playing Field: Retheorizing the Collision of Esports and Universities

Foxman, M., Harris, B. C., Wilson, A., & Cote A. C. (2024, October). Presented at Esports Research Network (ERN) 2024,…

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September 19, 2024

From Consoles to Campuses: Understanding Intergenerational Perceptions of Collegiate Esports

Arangelov, V. A., Wilson, A. J., Cote, A. C., & Foxman, M. (2024, October). Presented at Esports Research Network (ERN)…

Previous Presentations

Grounds for Coping: When and Why Women Gamers Employ Different Harassment Management Strategies

Arangelov, V. A., Burrell, S., Cote, A. C., Foxman, M., & Rahman, M. W. U. (2024, July). Presented at the…

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June 11, 2024

The Collegiate Census: Mapping U.S. Esports

Foxman, M., Cole, C., Fairchild T., Cote, A., & Wilson, A. (2024, June). Presented at the 74th Annual International Communication…

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June 22, 2023

The Fandom Frontier: Understanding the Limitless(?) Potential of Collegiate Esports Fans

Cote, A., Rahman, M., Foxman, M., Wilson, A., Burrell, S., Harris, B., Can, O., Hansen, J. and Fickle, T. (2023,…

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June 22, 2023

The Limits of Influence: Negotiating the Hegemony of Game Companies in Collegiate Esports in the U.S

Can, Onder., Foxman, M., Wilson, A., Cote, A., Rahman, W., Burrell, S., Harris, B., Hansen J., and Fickle T. (2023,…

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June 21, 2023

Facilitating Collegiate Esports: Limiting and Legitimizing Competitive Gaming

Foxman, M., Can, O., Wilson, A., Cote, A., Harris, B., Rahman, M., Hansen, J., and Fickle, T. (2023, June 21).…

Including the Nerds: Collegiate Esports Programs Building Social Capital and Sense of Community on University Campuses

Rahman, M., Burrell, S., and Cote, A. (2023, May 29). Paper presented at the 73rd Annual International Communication Association Conference.…

Is it worth it? Student Media Workers’ Cruel Optimism in Collegiate Esports

Harris, B. C., Wilson, A., Cote, A., Burrell, S., Fairchild, T., Hansen, J., Can, O., Rahman, M. (2023, May 29).…

(In)Visible Hurdles: U.S. Collegiate Esports Participants’ Perceived Barriers to Play and Involvement

Cote, A., Harris, B. C., Wilson, A., Hansen, J., Can, O., Rahman, M. (2023, May 29). Paper presented at the…

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November 22, 2022

Sustainable Grassroots: Tensions, Expectations and Recommendations in Formalizing Collegiate Esports

Foxman, M., Cote, A., Wilson, A. Can, O., Hansen, J., Harris, B., Rahman, M., and Fickle, T. (2022, Nov. 22).…

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November 17, 2022

Identification, Spectatorship, and the Role of Virtual Reality in Collegiate Esports Fandom

Burrell, S., Cote, A., Rahman, M., and Foxman, M. (2022, Nov. 17). Paper presented at the 2022 National Communication Association…

The virtual front porch: An analysis of the impact of collegiate esports on university identification.

Rahman, M., Wear, H., Foxman, M., Hansen, J., Harris, B., Can, O., and Cote, A. (2022, June 3). Paper presented…

Platform Jumpers in an Ivory Tower: The platformization of U.S. universities through esports

Harris, B., Foxman, M., Can, Ö., Hansen, J., Cote, A., Rahman, M., Fickle, T., & Wilson, A. J. (2022, June…